Ys origin how long




















It's also worth noting that the "script" does differ for each character so if you're into games storywise then you won't be bored on replays. What happened to fun? Our insurance doesn't cover it.

More topics from this board Main Quest 1 Answer. Ask A Question. Browse More Questions. Keep me logged in on this device. I suppose any anti-hero would. I actually ended up being convinced to give it a shot with Hugo and have been making absurdly good time with him he's basically a long range glass cannon with a great defensive spell which almost seems to make him an easy mode character so it looks like I'll end up completing it with two of the three characters.

After that I'll go play another game or two for a while and probably at least give the third guy a shot. So yeah Sorry :. Originally posted by PhyreMatrix :. I much preferred hugo, if only for the charged fire wheel. I would say Yunica but thats only cuz she's so kawaii and mai waifu. Hugo most definitely. His play style is fun and his path has the most entertaining story of the three because his bickering with, well, pretty much everyone, is just hilarious. Salpal View Profile View Posts.

I loved Hugo too. He plays different from typical Ys so its a nice changeup. Per page: 15 30 Date Posted: 26 Mar, pm. Posts: Players will need to combine together these movement skills and well-timed platforming to get to some of the most hard-to-reach places, but being able to open the chest that looked impossible to get is incredibly satisfying.

As the protagonists explore the tower, new gear will become available, though most are slightly off the beaten path, so players will need to explore to find all the equipment available for their character; players should also be on the search for Celcetan Panacea, which provides a permanent HP boost.

Each piece of equipment can be bolstered by cashing in SP, earned from defeating enemies, at the Goddess statues scattered around the dungeons, though how much of a bonus these upgrades bestow depends on the difficulty chosen. SP can also be used to buff characters in a variety of ways, such as improving resistance to status effects, running faster, or recovering MP for skills rapidly.

Last but not least, the trio of adventurers discover a variety of accessories to facilitate their trek up the tower. Some must be explicitly equipped, such as hallowed chimes that send undead enemies to their final rest, though others do not need to be, such as a ring that unlocks double jumping. Each new feature and function is doled out slowly while progressing up the tower and the flow of upgrades and new features feels brisk without being overwhelming.

For anyone who needs a refresher, the easy to use menu has tons of information, including an instruction manual showing all tutorials, a bestiary, as well as both an equipment and item menu. The pacing is excellent and combat is by far the best part of the game and will bring players back to experience all three story perspectives, despite the dungeon layout being identical for all characters. However, there are some gameplay drawbacks.

While bosses are all visually unique, defeating them feels quite rote after the first few. As the game lacks healing options, most boss fights boil down to avoiding attacks while getting in lots of charged up special skills.

While none of these are overall enough to break the gameplay, they are worth noting as a caution to prospective players. Some story elements are unique to individual characters, while others are shared. Both visually and aurally, Ys Origin is starting to show its age; what was once a lovely game released over a decade ago on PC is starting to wear a little thin around the edges.

The game looks quite smooth in handheld mode, where the smaller size hides some of the blemishes during the story-heavy sections. However, while playing the game docked on a larger television, the anime-style cutscenes start to look a little tired. Though the combat has some limitations and the game may be a little frayed around the edges, Ys Origin is absolutely worth a look for anyone who somehow dodged previous releases on PC, PS4, Vita, or Xbox One.

It's not always "Ys-sy" being a prequel, but this action-RPG does a fine job of it. Ys Origin isn't the first prequel in a long running series, but it is distinct for being fairly different from the titles that came before and would come after.

With three playable characters, a single setting, and staple protagonist Adol out of the spotlight, Origin offers a fresh experience for Ys fans and an enjoyable dungeon-crawler all around. The action-RPG combat is accessible, and the variety of boss encounters present a sturdy challenge. Still, can a game that takes place entirely within a multi-tiered tower keep boredom at bay? The beginning of the game presents a choice between fledgling knight Yunica Tovah and mage Hugo Fact.

A third character becomes available after you complete the game with each of the other two. Most of my time in Darm Tower was spent with Yunica and her melee focused axe and sword attacks. A number of cutscenes render the opening of Ys Origin a little subdued as you learn about the world and the two goddesses, Feena and Reah, who have gone missing.

It's up to Yunica and Hugo, members of two different search parties, to locate the goddesses and figure out what they've been up to. Although the overall story provides enough incentive to keep climbing the tower, the dialogue between your character and others in the tower doesn't add all that much, at least during a single playthrough.

It doesn't help that the entire game takes place within this albeit massive tower. Thinking of Ys Origin as a hack-and-slash RPG is helpful, since so much of your time is spent mashing attack and spell buttons to crush scores of minions on each floor.



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